Computer Graphics Technology
CGT 101 Introduction to Computer Graphics Technology (3 cr.) Class 3, This course provides an introduction to and a survey of the discipline of computer graphics. As an introductory course for incoming freshmen, its topics include a survey of the applications of computer graphics, the knowledge base and history of computer graphics, an examination of computer graphic technologies and careers in this rapidly emerging and evolving field, as well as an overview of abundance of available resources for study and research in computer graphics at Purdue University
CGT 111 Design for Visualization & Communication (3 cr.) Class 2, lab. 2. Students develop an understanding of the basic design elements and principles, composition and typography through exercises and projects. The focus is on visual thinking, exploring the relationship between type and image, and developing multiple solutions to a given problem.
CGT 112 Sketching for Visualization & Communication (3 cr.) Class 2, lab. 2. This course applies fundamental applied computer graphics concepts of visualization, communication and creativity within a sketching metaphor. Exercises and projects in graphic theory, problem solving and sketching skill development provides students with activities that focus on further development within the discipline. Sketching techniques are used to gather critical information and transform data into effective communication instruments.
CGT 116 Geometric Modeling for Visualization & Communication (3 cr.) Class 2, lab. 2. Intro. applied computer graphics course that provides entry-level experiences in geometric modeling. Students develop geometric analysis and modeling construction techniques & processes to produce accurate computer models for graphic visualization and communication.
CGT 141 Internet Foundations, Technologies and Development (3 cr.) Class 3, This course explores the history, architecture and development of the World Wide Web. Current tagging and scripting languages are covered in a tool independent environment. Topics also include authoring tools, design, graphic and multimedia formats, and commerce, implementation and security issues.
CGT 211 Raster Imaging for Computer Graphics (3 cr.) Class 2, lab. 2, cr. 3. Digital images are produced using a variety of computer technologies. Advanced color theory, surface rendering, and light control are emphasized in relation to technical illustration, hardware characteristics, and software capabilities.
CGT 216 Vector Imaging for Computer Graphics (3 cr.) Class 2, lab. 2. Full-color vector illustrations are produced using computers. Color theory, surface analysis & rendering techniques are emphasized as they apply to vector based illustrations.
CGT 241 Introduction to Computer Animation (3 cr.) Class 2, lab. 2. Prerequisite: CGT 116. Corequisite: CGT 211. Introduction to digital animation and spatial graphics technology. Emphasis will be placed on developing a working knowledge of the mechanics of 3D geometric formats, spline-based modeling with polygon mesh & NURBS, procedural mapping of raster images, simplified polygon modeling, rendering methods, hierarchical linking, and kinematic fundamentals.
CGT 256 Human Computer Interface Theory and Design (3 cr.) Class 2, Lab 2. Co-requisite: CGT 211. This course is an intermediate exploration of conceptualization and problem solving using the integration of type and image as both visual and verbal communication. Topics such as systems of organization, visual hierarchy, creativity, typography, color, and navigation are introduced and explored in a systematic way. Students will also be introduced to the issues of information and user interface design to create effective and visually stimulating communication devices.
CGT 308 Prepress Production (3 cr.) Class 2, Lab 2. Co-requisite: CGT 111. This course focuses on the process of designing, creating and preparing documents for commercial printing. Students will develop proficiency with publishing software. Topics include page layout, font and image management, color, printing processes, papers, bindings and proofing methods. Projects emphasize designing single and multiple-page documents for business and advertising such as identities, flyers, brochures, forms, catalogs, newsletters and booklets.
CGT 340 Digital Lighting and Rendering (3 cr.) Class 2, lab. 2. Prerequisite: CGT 241. The development of a working knowledge of perspective display of three dimensional models and the resulting effects of projected light sources on shade, shadow, color, texture, and atmospheric effects in architecture, product illustration and animation. Emphasis will be placed on lighting design, analysis, and photo-realistic simulation for commercial graphic applications.
CGT 341 Animation of Computer Graphics (3 cr.) Class 2, lab. 2. Prerequisite: CGT 340. An applied course covering three-dimensional computer graphic animation for graphics specialists and professionals involved in the use of technical design, time and motion study, surface texture mapping, digital lighting, color, and the technology required to produce computer animations for commercial applications in manufacturing design, marketing, and training.
CGT 346 Digital Video & Audio (3 cr.) Class 3. Prerequisite: CGT 241. Covers the use of digital technologies for video and audio in multimedia, hypermedia, and animation products. Students examine the methods for creating, sampling, and storing digital video and digital audio and the constraints placed on these media assets when used for media-based products. Emphasis is placed upon the technology of digital video and audio, including formats, data rates, compressors, and the advantages and disadvantages of the different technologies.
CGT 353 Principles of Interactive & Dynamic Design (3 cr.) Class 2, lab. 2. Prerequisite: CGT 216. This course explores the development of interactive and dynamic media components for multimedia and hypermedia products. The course examines the design, creation and integration of text, 2D animation and sound for use in CD, DVD and web media. Students also learn the basics of scripting and how it can be used to create interaction.
CGT 411 Contemporary Problems in Applied Computer Graphics (3 cr.). Co-requisite: CGT 450 & Senior Standing. Groups will identify, design, qualify, manage, create, and present a final project relative to existing or emerging issues within applied computer graphics. Activities and experiences will explore related topics such as project planning and management, user expectations, interpersonal communication skills, and quality management. The course concludes with faculty, peers, and practicing professionals evaluating oral, written, and media presentations of final projects.
CGT 446 Digital Postproduction (3 cr.) Class 2, Lab 2. Prerequisite: CGT 346. A variety of commercial applications of technical animation and spatial graphics are analyzed and produced, with special emphasis upon client development, design, organization, scripting, storyboarding, technical production, management, and evaluation.
CGT 450 Professional Practices (3 cr.). Co-requisite: CGT 411 & Senior Standing. Preparation for professional employment in computer graphics professions. Topics covered include creative and publishing law, contracts, copyrights, corporate and freelance employment considerations; portfolio planning; and interviewing. Arranged interviews and portfolio reviews.